Not sure why lock camera and lock aspect don’t help. It even resets Keyshot’s Camera Focal Length based on Zbrush (which is a nice feature if you are trying to render exactly what you see in zbrush ) Is there an import preference set improperly? KeyShot 9 brings you a new Model Library filled with the highest-quality. BPR to keyshot without changing everything Create photorealistic images and animation real-time with the No1 reseller. You can also set the resolution to one of the presets via the Main menu > Image > Resolution Presets. This usually involves moving / zooming the model without keyshot concern. Resolution is the first item found in the Project panel > Image tab. Jumping back to zbrush as needed to modify / add models.setting up the scene in Keyshot (aspect, backplate (or not), materials, lights, model placement wrt KS ground, etc).We can use them in other applications too, if we know where to look for them. I’m really confused since I cant recreate the old behavior of workflow: KeyShot comes with several pre-installed environments, based on HDR images. This completely blows the carefully composed Keyshot scene. I can’t get keyshot (even older revisions) to behave like i am used to.īackplate or no backplate, even with a locked camera (and locked aspect and resolution), when sending a new BPR from ZB, the KeyShot live Preview render is reset to look like the Zbrush document (including the zbrush camera angle). 3D Artists use KeyShot throughout all stages of film, game and media production to refine their concept design, lock in light dev, and render production visuals that amaze and captivate.
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